Thanks for coming back for Day Three! [Note: Sorry this post is a day late. It was all ready to go late yesterday, but some of the code included below triggered a bug either in WordPress or ScribeFire and the whole post got mangled. I managed to resurrect it today from drafts, and I think [...]
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Welcome back. Ready for Day Two? Did you get your “hello world” app running on your host? Where We Stand Yesterday we nailed down our concept, bought a domain name and hosting, set up our toolkit, and deployed a practice app on the host. Here’s what I’m going to build: a web app to keep [...]
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This is the first in a series of posts that will walk through the steps of designing, building, and deploying a complete web app using Django. I’m going to assume you know the basics when it comes to Python, Django, HTML, CSS, Javascript and some basic tools. This will be a part time effort, so [...]
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The Dreamhost wiki article on Django helped, but all the steps starting from scratch aren’t really documented in one place. Hopefully the list below will help, but since I’m writing it after the fact and I had to go through a couple of iterations to get it right, there are probably some things that aren’t [...]
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The 2009 CWE/SANS Top 25 Most Dangerous Programming Errors has been out for a while now. Maybe you’ve already eliminated all of these errors from your code. In case you haven’t, this post will help you develop a checklist that you can use to eliminate these errors starting at the architecture level and moving through [...]
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The only good way to create any kind of a reliable estimate is by using (your own) historical data. If you are trying to create an estimate for a new project and are having a hard time, don’t lament your lack of historical data. The best thing you can do is to set up a [...]
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If you’re on Windows and you had problems installing Cygwin, there is another package that includes GCC called “MinGW” (minimalist GNU for Windows).
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Some may argue that C is an outdated language to learn in 2009. I disagree. Learning C requires some degree of understanding how computers really work. And if you can understand pointers, you’re ten steps ahead of the game. This is the first in a series of articles designed to help the reader learn the [...]
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From The Peanut Gallery